In this episode, I talk about letting some fundamental ideas and mechanics go to make the overall gameplay better. The stand-up will cover the following:
Last 2 weeks progress:
* Short pitch for the game
* Changing the core gameplay loop
* New character type and tools
* Background polishing
* USER INTERFACE OMG
Next steps:
* Building facelift
* New objectives
* Onboarding screen
* Key art
Please don't be a stranger: https://linktr.ee/monoblokstudio
This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit roadtogamedev.substack.com
Podchaser is the ultimate destination for podcast data, search, and discovery. Learn More