30 Years Of Play

30 Years Of Play

30 Years Of Play

A podcast

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30 Years Of Play

30 Years Of Play

30 Years Of Play

Episodes
30 Years Of Play

30 Years Of Play

30 Years Of Play

A podcast
Good podcast? Give it some love!
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Episodes of 30 Years Of Play

Mark All
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Manhunt 2 became one of only two games to be denied an age rating by the BBFC when it attempted to release in 2007. Denying it an age rating for "sustained and cumulative casual sadism" amongst other reasons, it led to a notable court case be
We interview Mike Dailly, one of DMA Design's leading lights, to find out about his time working on iconic games like Lemmings and Grand Theft Auto.We look back to the start of his career, find out what made Lemmings work, take a brief look i
Thomas Was Alone released in 2012 and went on to become one of the biggest independent hits of the past decade. It even secured a BAFTA for Danny Wallace, the creator of Yes Man and narrator of the experience. But how did it come to life?In t
Runescape might be old enough to drink in the UK, but there are no signs that it's set to stop growing up at any point.But how did the free MMORPG become one of the biggest online games in the world? How has it evolved over the past two decad
How has the indie games scene changed in the UK over the past thirty years? What do we even mean by indie nowadays? And where will indie gaming go in the coming decade?We tackled that topic at EGX Rezzed with the help of Mike Rose (No More Ro
Farm Heroes Saga might not be the first game that you think of when it comes to big British hits. But the King made puzzle game has developed a habit of making money, generating over $1bn in revenue since it arrived on the scene in 2013.Where
Overcooked released in August 2016 and has fast become a defining game within the UK video games industry.The BAFTA award winning multiplayer title captured so much of what makes our industry great: the unique sense of humour, the fact it cam
Football Manager (and Championship Manager before it) might be a video game, but it's influenced the world in a way few games have done so.In this episode of the podcast, we caught up with Miles Jacobson from Sports Interactive to talk about
Monument Valley is one of the most engaging, meditative experiences to emerge from the British video games industry. Yet it may never have happened if one creative agency in London hadn't put up a poster that kept catching the eye.In this epi
Broken Sword: Shadow of the Templars released in 1996 to critical acclaim and went on to sell over a million copies. But how did it come to prominence? Why did one botched break in change the future of one of the UK's biggest known video game
The first podcast in the 30 years of play series takes a deeper look at the making of 2004 strategy Rome: Total War.We catch up with Al Bickham from Creative Assembly to hear more about the history of the studio, the making of the game and it
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